That might sound rich coming from someone who's never owned either of Sony's handhelds (or had the good fortune to live in a country where Tactics Ogre came out originally), but when you sit it next to a game like Triangle Strategy, freshly ported to PC from the Nintendo Switch in all its HD-2D glory just a few weeks ago, and published by Square Enix no less, you can definitely feel its age more than most. For the most part, though, this is Tactics Ogre as it was on the PSP back in 2010. It's also been fully voiced in both English and Japanese, its pixel art and character portraits have been touched up for higher resolutions, and there have been some minor tweaks made to its grid-based battle system, more on which in a second. You know me.Ī fresh (and, can I say, ultra lush) soundtrack isn't the only new addition to Reborn, though. Besides, I'll take a fully re-orchestrated soundtrack over slightly fancier pixels any day of the week. It's still a rollicking turn-based tactics game all these years later, and one that definitely deserves to be freed from the shackles of Sony's long-dead handheld, where it's lain dormant for the better part of a decade. Tactics Ogre: Reborn, a remaster of the 2010 PSP remake of the 1995 SNES original, falls squarely into the latter camp, but you know what? That's fine. A welcome update that maintains the look of the originals (albeit with some questionable font choices), but that's more or less your lot. Mostly, though, it's your Final Fantasy Pixel Remaster treatment. Next on the rung: some added 3D zhuzh a la Final Fantasy VIII Remastered (although even that was by no means perfect). Best case scenario: you're a 90s SNES game getting a lovely HD-2D makeover like Live A Live. Alas, the reality is often a lot more modest. The dream, of course, at least for me, is the Final Fantasy VII Remake approach for literally everything, no matter how unfeasible, impractical or physically impossible that would be for Squeenix's enormous game library. As we all know, though, some have made more successful transitions than others. Their commitment to remaking, remastering and generally sprucing up their ageing back catalogue from decades past is an admirable one in my eyes, even if they are making you pay through the nose for them almost every single time. Say what you will about Square Enix's ill-fated ventures into NFTs and mildly embarrassing follies with live service games recently. Not much of a glow-up from Tactics Ogre's PSP remake in 2010, but this is still an engrossing turn-based tactics RPG that will keep you battling for hours and hours and hours and hours.
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